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Old 06-28-2010, 08:52 PM
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Suggestion thread for different levels and what not are here

There should be a pirate boss as well. Possibly a ship to get on with a pirate captain but, that's also in the link as well.
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Old 06-29-2010, 01:11 AM
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STA weapons: spears? polearms?
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Old 06-29-2010, 01:56 AM
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Is it possible to have a skill that works with over equipping?
Raising all the stats high enough for a couple seconds in order for you to equip any item. It could target the item you're trying to equip, and raise your stat for the requirements just high enough to equip it.
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Old 06-29-2010, 03:55 AM
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make the skills be unequipable and have the old ones disapear and stack on the old skills
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Old 06-29-2010, 03:56 AM
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you can unequip skills by pulling them off your skill bar and dropping them onto the map area. theyll just return to your book freeing up a space.

skills like nerd rage etc DO stack, you just have to cast both.
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Old 06-29-2010, 03:57 AM
Mir Mir is offline
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Quote:
Originally Posted by Mir2 View Post
Here you go Llama, its a prototype

Vuvuzuela

So loud you'll wake the dead.

Str +2
Sta +1
Int -5
Agi +1
Quote:
Originally Posted by Mir2 View Post
Crazy Purple Vuvuzuela

Stylishly purple but still obnoxiously loud.

STA +1
STR +3
AGI +1
INT -4
Quoted myself haha
  #27 (permalink)  
Old 06-29-2010, 03:58 AM
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Well, first I stongly suggest playing Illutia because FO and that are so much alike, and can bounce great ideas of each other. First I would like to state my first suggestion, chat bubbles above the players when they speak, that dissapear a few seconds later. If you have any other suggestions, please post them so we can make this a great game!
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Old 06-29-2010, 05:37 AM
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Quote:
Originally Posted by SToddS90 View Post
Well, first I stongly suggest playing Illutia because FO and that are so much alike, and can bounce great ideas of each other. First I would like to state my first suggestion, chat bubbles above the players when they speak, that dissapear a few seconds later. If you have any other suggestions, please post them so we can make this a great game!
We already have that, that's what this thread is for... read first before posting please ^^
  #29 (permalink)  
Old 06-29-2010, 03:45 PM
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Quote:
Originally Posted by R3van View Post
I have a suggestion about quests..
I complete some quests and reward for them is always equiment for Warrior - i mean Sword/Axe, etc.. But im Archer, i use bow, dnt need sword.. maybe we should choose our reward when we complete quest?(bow or Sword/Axe/other eq..)
Because he didn't post it in the obvious suggestions thread. :P

Also..

Big suggestion! :O
What about a gem market tab in the Market where players can put gems up for sale in amounts of 10?

And.. and..
A cross-server (global) friends list and communication via whispers!

Last edited by Faei; 06-29-2010 at 04:01 PM.
  #30 (permalink)  
Old 06-29-2010, 07:52 PM
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Quote:
Originally Posted by Faei View Post
Because he didn't post it in the obvious suggestions thread. :P

Also..

Big suggestion! :O
What about a gem market tab in the Market where players can put gems up for sale in amounts of 10?

And.. and..
A cross-server (global) friends list and communication via whispers!
First suggestion is counter intuitive to Gamer making profit from gems. One person buys gems and sells them to public, nobody else feels the need to buy any.

Second suggestion is already implemented IIRC.
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