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| Inflation is a good thing (in a game like this, anyway). This game has never had any because new areas have always been completely unbalanced in terms of item/gold drops -- they're always way, way too low. That's the main problem. Now we have items plummeting in value because the opposite change of what was needed was made (removing gold instead of buffing the drops on literally everything past CC). And that means that gem buyers aren't willing to purchase gems to sell to get items, because the prices of items are dropping. Then there are less gems to sell on the market but the same demand, so gem prices rise. Congratulations, now we have deflation and rising gem prices at the same time. The average player who doesn't keep 30 million in coins on hand gets screwed twice over. Doctor Sayyid has been on this case since the War Ogre drop nerf. Eventually, with luck, someone will listen to the Doctor's advice. |
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| From a real-life business perspective, the in-game economy should be excellent news: You note that gold drops from mobs are down since the DR nerf. (Sadly, I wasn't here prior to that, so I missed out.) So there's less gold currency in circulation, which generally causes prices to drop. In absolute terms, when prices drop for this reason it is irrelevant. An item used to cost X gold, now it only costs Y gold. But grinding X gold used to take 5 hours, whereas now I can only grind Y gold in 5 hours - so even though there's a 'different price' now, it takes me the same amount of work to buy the item. Surprisingly, though, gem note prices are (so I'm told) considerably higher than they were. This indicates a very strong demand for gems; people are willing to spend many, many more hours in-game to get gems than they once were. And when people want gems this badly, they are presumably much more likely to pay real money for them. Good for business. And good for the game, if you're hoping it will be around for a long time ![]() Quote:
Anyway, keep in mind: Not everyone who plays this game is a kid, and for some of us, spending $50 is pretty inconsequential. Think about it this way: If I want 1200 gems, I can earn in-game gold to buy them from other players. At current rates, that's going to be something like 10mil. I'm not sure how much the rest of you grind, but if you're getting even 100k gold per hour, that's about 100 hours of work to earn 1200 gems. Or.. you can just buy them for like $60. For some of us, the choice is obvious |
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Hell I could spend that 50$ on a better game that will keep my attention till Gamer gets his act together. Good idea....bye |
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point is, if you actively play this game anyway, u can save a lot of hours by purchasing the 1200 gem pack. 50$ isnīt a high amount most people should be too concerned about. |
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Is it worth it to you to grind for, say, 100 hours to get the gold to buy 1200 gems? It may well be - no one is arguing that you should use real-life money to buy gems. But some people might think.. I could earn enough money to buy those gems working a minimum wage part time job in 10% of that time. Other people might earn that much in an hour, or half an hour, or even less. So.. for someone to make bold claims about what something should be worth to other people is really just embarrassing for them. Last edited by Barbatos; 09-25-2011 at 02:19 PM. |
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Its exactly what barbados said, do i want to grind 100 hours in this game to get those gems, or take 3 hours of money from RL grinding, do the math. Tho these gem prices do affect kids and the jobless, which will push away those people from continuing to play.
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