Alright, maybe I should read more than the first two pages, but then that'd make things far too easy and far less redundant for the rest of you, and we certainly can't have that.
Skills!
Majik type
Damage over time curses (think an evil twin of "that's the stuff")
Enchant to decrease cast time
Light enchant to take place of buying torches
"Hold Person", temporarily prevents target from advancing (previously mentioned as "brain freeze")
"Mana Shield", hits subtract mana rather than health, or 1/2 mana & 1/2 health
Ranged type
Apply poison type skill (much like DOT spell, but for rangers..err, agility stat)
Skill to break aggro
"stances" (perhaps borrowed from Guild Wars) allowing different perks
-ie: faster attack OR higher dmg OR increased dodge
-Abrice
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